AI Insights · Timothy · April 2024
Top 5 Low Poly Games Performance in Angola in Q1 2024
Discover the performance metrics of the top 5 low poly games in Angola for Q1 2024, including weekly downloads, revenue, and active users.
During the first quarter of 2024, the top 5 low poly games in Angola displayed diverse performance metrics on the unified platform. Here’s a detailed look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
Roblox from Roblox Corporation showed significant fluctuations in weekly revenue, starting with around $1K at the beginning of January and peaking at approximately $1.3K by the end of March. Weekly downloads saw a modest range, beginning at 2.6K and concluding at 2.5K. The number of weekly active users remained relatively stable, hovering around 40K to 41K throughout the quarter.
Reckless Getaway 2: Car Chase by Miniclip.com did not generate any revenue during the quarter. However, its weekly downloads showed a notable increase from 355 at the start of January to a peak of 862 in mid-March. Correspondingly, the number of weekly active users rose from 1.9K to a high of 2.8K in mid-March before settling at 2.3K by the end of the quarter.
The Walking Zombie 2: Shooter from Alda Games s.r.o. also did not record any revenue. Weekly downloads decreased from 571 in early January to 210 by the end of March. Active users followed a similar downward trend, starting at 780 and dropping to 347 by the last week of March.
I, The One - Fighting Games by Azur Interactive Games Limited did not report any revenue as well. Downloads saw an impressive spike from 68 at the beginning of January to a peak of 527 in early March, before settling at 292 by the end of the quarter. Active users mirrored this pattern, starting at 252 and peaking at 956 in early March, then slightly decreasing to 700 by the end of March.
World War Polygon- WW2 shooter, also from Alda Games s.r.o., reported no revenue during the quarter. Weekly downloads began at 341 in the first week of January but saw a significant drop to 50 by the end of March. The number of active users followed a similar trend, starting at 224 and decreasing to 73 by the end of the quarter.
For more detailed insights into the performance of these games, visit Sensor Tower.